Which shouts are the best




















Combine that with the damage it does, the knockback effect, and the hilarious ragdoll physics, and you have a great dragon shout. While there is a Frost Breath shout in Skyrim , it operates more akin to the ordinary frost mechanics, damaging enemy health and stamina and not too much else. However, the Ice Form shout works a little differently.

This power instantly freezes anyone in front of the player in a block of ice, completely immobilizing them. Any number of foes can be paralyzed this way, from the humble roaming bandits of the roads to the giants themselves.

From there, you can get in close and attack them while they're down. Even once the ice wears off, they still need to stand up before they can do anything, making Ice Form an incredible shout. With all the hostile dragons roaming the wilds, it can feel pretty challenging to take them all on as just a human—well, Dragonborn, but still.

So the power to summon your own dragon to the fight is incredibly appealing. The Call Dragon shout is obtained by following the story and lets you bring forth a scaly ally of your own. The dragon you summon is invincible and can't be killed, only downed temporarily.

He'll do all the standard dragon things from flying around to breathing fire to swiping at your enemies with his sharp claws. When the fight is over, he'll leave until you decide to call on him again, which will probably be soon, given how awesome it is to have an entire dragon fighting for you!

Summoning just any dragon is one thing, but summoning Durnehviir is entirely different thing. This dragon is encountered in the Dawnguard DLC, and he's different from most other dragons.

Durnehviir is actually decaying, he's an undead dragon able to summon undead creatures to his aid. When summoned to help the Dragonborn in fight, he can use his summoning abilities as well. Durnehviir can be summoned every six minutes roughly. Finally, our last entry and what we think is the best shout in all of Skyrim is Slow Time.

This shout is exactly what it says on the box; a power that makes everything move in slow motion for a while. Enemies move slower, projectiles hover in the air, and you can unleash a flurry of attacks that no one is prepared for. The player is somewhat slowed by the shout, but not to the same degree that everything else is. For a good time and for help in a pinch, Slow Time is easily one of the best and most useful shouts in Skyrim. Even if you have only learned one of the three words, Unrelenting Force is powerful enough to knock back most enemies.

Using the Dragon Aspect gives you improved attributes, including higher armor, health, faster and harder-hitting attacks, among others. Share the post "Top 10 Best Shouts in Skyrim".

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The range increases significantly outdoors. Considering you can also tell which way enemies are facing, this is perfect for stealth builds and assassins who favour sneak attacks. This shout renders your form ethereal and you'll be immune to physical and magic attacks.

Your stamina won't deplete, you can survive any fall distance, you won't be able to drown and won't be sensed by traps. It doesn't last a huge amount of time and if you attack, open a container, talk to someone or pick up an item, it will immediately lose effect. Basically you can't interact with anything if you want it to persist. Aside from bypassing environmental obstacles, you can use this power to better position yourself in combat without the risk of getting hit while running in for a close quarters hit, lining up a ranged shot, or casting a particularly long spell for example.

The speed of your weapons increases with this shout with the exception of bows, bare fists, and enchanted weapons. It's useful for two-handed weapons and dual-wielding. If you haven't checked out our dual-wielding build page , get over there now, because this shout pairs perfectly with it, turning you into a veritable slicing and dicing machine. While not actually causing imminent death, this shout significantly reduces enemy armour and continues to inflict damage on enemies for an entire minute.

In fact, the process of learning Thu'um is so arduous that the Greybeards of Hrothgar only learn it after decades of continuous practice and introspection. Each is unique in its own way, but many of them are of little use to players during gameplay.

In the beginning stages of the game, Disarm becomes a powerful tool to use against powerful enemies capped at Level It can not only knock the weapon out of the opponent's hands, but also manages to briefly fluster them, allowing the Dragonborn enough time to launch their own attacks. Of course, this can be used against the player as well, for instance by high-level Draugr characters who are able to use Zun Haal Viik to the same effect.

Whirlwind Sprint is taught by the Greybeards, because the game mechanics require the player to compulsorily equip this shout. In addition to making the Dragonborn jerk forwards at a lightning pace, it can be employed to do a number of other things. These include the ability to quickly reach an opponent using ranged attacks, potentially "walk" across lakes and ponds, flee if the health bar drops to a dangerous level, bypass weaponized dungeon corridors, or even extricate the Dragonborn from sticky glitches in the game.

Rii Vaaz Zol is a magnificent offensive technique , but the added advantage aside from dealing massive amounts of damage is that it can force the "soul" of an enemy into any soul gem that the Dragonborn has on hand.



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