Live chat: Agent Offline. Information Content. Our creators have a unique sense for fashion design and know just the perfect combination of clothes and accessories to showcase an avatar. Now we have made it easy for all our fashionistas to design and sell the coolest of outfits in our virtual catalog and for our members to buy these ensembles to make their avatars look their trendiest! We invite and welcome our creator community to submit their best designs and start selling them to our avid shoppers!
If you know that you will be charged this amount and don't want to see the verification step, just click the 'Do not show…" box in the bottom right. When your Outfit is submitted to the Shop, the Card will show you the Success screen.
This screen contains a link to your Outfit's product info page should you wish to make any changes. When an Outfit is submitted, its name and image are automatically generated so that it does not have to go through Peer Review. Otherwise, just close the Card and you're done.
If you do not like a particular Outfit after it has been submitted, you may hide that Outfit and submit a new one. Email This BlogThis! Labels: AP product , bundleable , catalog icon , create imvu , ga product , imvu , imvu dashboard , imvu outfits , imvu products , imvu tutorial , Outfit Card , peer review , product description , product info page , sell your outfits.
How do you sell clothes on IMVU mobile? How can I sell my clothes? Can you make money in IMVU? How can I sell my old clothes for money? How do you succeed in selling clothes? When dealing with things that are given to the community by IMVU directly. The reason why transfer is not being allowed is to keep that sense of exclusiveness to the IMVU name.
When dealing with things that are made by the numerous creators. When a user chooses to delete an item, the item goes into a holding cell for 30 days perhaps.
It is in this time that the user can choose to still keep the item or let it be deleted. This should also be enough time if an account is compromised for the user to regain their account and reverse any items being deleted. Perhaps also to add another layer of protection, Customer Service can recover an item if it is less than 90 days deleted perhaps.
When a user chooses to transfer an item, Have joined the creator program perhaps? By transferring the product, the user is virtually selling the product for the original creator. The transferring user gets nothing in the form of sales or credits. It acts as if the original creator made the sale. In this new tab, the original creators' name would appear on the product as well. So this may actually encourage users to check out the other shops as well.
What does the transfer user get out of the deal then? A LOT! Another way to look at it for the various creators. Now has the potential of being free advertising for you. Display Only products are a little wrench in the mix, that can easily be addressed as well. The consumer would have to contact the creator to take it off of display only. If unable to do so, then the only option is to hide the product. Feriae, How would you suggest we protect the person whos account gets hacked and all the best stuff gets transferred out of their account?
It happened to me twice in yoville was enough to make me quit. So there needs to be some kind of protection. I am all for letting us delete items we no longer want but reselling and transferring items ruins things, items get outrageously expensive and are stolen too easily from those who get hacked and trust me it does happen.
Unsuspecting buyers could end up with hacked goods during the time it took someone to get their account back. Then what happens? Reselling and transferring items is a very slippery slope. I played a Facebook game years ago and when users were able to sell items it ended up killing the game because of all the hacking going on. The easiest way that I can think of would be for an authentication type app. To further safeguard a persons account. I would not have the linked phone number on the account anywhere.
That way if the account was compromised, the attacker wouldn't just be able to contact CS and change the number. And all it would take for the user to change the linked number would be for them to contact CS with the old number and request the number change and the prior process of linking the phone to the app would be as before.
So how would it work? The person doing the buying would make the purchase and the transaction would hold until the permission for the transfer to take place was authorized through the app. Perhaps the holding would only last a hour or maybe 24? After that, the transfer is cancelled and nothing happens. What is going on with the credits at this time? No credits are removed or added until the transaction is authorized.
Wouldn't it just be easier for the buyer to go find the product themselves? Impulse buying isn't just a physical act, it's a mental act too. But I could just open up the product page! Yes, yes you could, but the product is right there and waiting for you to grab it now. Money isn't an issue with the transfer system if done properly. Here is the scenario that makes it work fine.
A creator is selling a hat for credits. I buy that hat, but decide I no longer want it. So I go to sell it. The hat goes on the market for credits. I can't alter the price, only the original creator can. What happens if the creator alters the price when the product is waiting for authorization? The product sells at the price it was listed at the time of sale.
The product was already purchased once at that previous price, all that is changing is who has the title. In fact, the creator is actually double dipping. Getting paid twice for a single product.
I buy the hat for , someone else buys the hat off me since I'm getting rid of it for The creator has now earned 1, credits off of that one thing. All that is happening is the transfer of hands, but the sales keep acting like a new sale.
Which leads to another issue that would arise. There would have to be a limit to the number of times that a product could be transferred. Just because the earnings of this system would get crazy very fast.
I would suggest around 2 to 3 at max. After that, the item could no longer be transferred to another user and either the new holder could hide, use, or delete it. The credit hat you mentioned? The creator doesn't get credits. The creator might get 50 or credits when that hat sells. Creators only get a small portion of the price you pay when you buy something.
Every time a creator submits an item to the catalog they're almost paying the full retail price just to submit that item. An item needs to sell several times before the creating costs are covered. Creators who aren't well-known end up spending money for the privilege of creating. And I don't think most people are just going to give their stuff away if there's no profit in it for them.
Why would they? They might trade items but giving stuff away would be more of a pain than just deleting it. I'm sure all the newbies who go around begging for free stuff would love to see this happen but people who spend their hard-earned money here aren't going to take the time to just give their stuff away. I wholeheartedly agree with FemmeDraven, A year and a half to two years ago. I had made a post on here explaining how it would hurt the developers of products. What people don't understand is that IMVU gets most of the money when a product is sold.
So by the developers giving away or IMVU allowing products to be traded will only do more damage than good and will cause the developers to leave again and then them leaving. No new products would be added to the catalog. The best thing IMVU can do is to allow people to delete any purchased goods that they do not wish to have anymore. Which it looks like they are working on that from what ShannonMac said a month ago.
I have been on here for 11 years now and as a developer myself, I know that IMVU will not do anything that will cause them to lose money. Also what people don't understand is that any developer who cashes out their credits has to pay federal taxes on the money they receive from it. So put yourself in the developer's shoes and think about if you are willing to lose income or not.
My first counter argument would be that there is zero proof that no new products would be created if IMVU allowed the user base to transfer licenses. Human behavior in wanting new things, getting bored of old things. Creators and customers as I'm writing this out are creating transactions. Deleting being the best?
I don't think I agree with that. Especially from a money making perspective. For IMVU or even the creators on here. If that user has no desire to be a creator, they would be generating income. For IMVU as well as the original creator. The chain of generating income only breaks at the point where the item is no longer able to have its license transferred, or the person making the purchase isn't VIP.
If the idea is about IMVU not doing something because it would cost them money. There has to be some idea here that IMVU is doing something so they are coming out on top as far as money coming in being greater than money going out.
Then the idea of having a system in place where there is a limited number of times the license can be transferred becomes even more appealing.
Because now 1 single license becomes a credit sink X number of times, vs 1 license being only 1 credit sink as the current model stands. If there's a profit for the person trading the item what percentage of the sale does IMVU or the creator get from that transfer?
If there is no profit for the person transferring the item to someone else why would they do it if it's going to take more time than just deleting that item? I know I wouldn't. If we had the option to delete things or give them away I'd be on a deleting spree faster than you can say the word delete. I'm not messing around with tagging things for trade or giveaway and then waiting to see if anyone wants those items.
Additionally, if the item is going to cost the same amount it would if they bought directly from a creator why go through the hassle of buying it from the person who has it? I think your idea would create more work for IMVU than it would be worth to them. Your stuff is gone. I think this part of the discussion is a pipe dream being fed into by members who don't create and have no clue how any of this really works. The only thing ShannonMac mentioned that is even being considered by IMVU is a delete feature and it's only being "seriously discussed" so there's still a chance even this won't happen The begging is already out of control here Especially since it would definitely free up space in Users' Inventory and also enable for Users to delete the free gifts from IMVU that most people don't like.
Granted, I brought up the idea of Transfer of License, however I would rather prefer that Users are able to delete items that they don't want. However, I do still think that we should be able to continue to hide things such as seasonal items that we only needed to be put away and then bring out when needed.
I mean, we're supposed to have a new desktop client but the one they're working on still has HUGE issues and is sorely lacking when compared to our old desktop client and the new create software isn't any better. Some of the heavy hitter creators have gone back to creating on Classic after giving Studio a serious try and it's just not cutting the mustard. I also think this feature should only be accessible, through the web inventory only and of course only available to VIP and you have to have a computer and inaccessible by phone.
As far as those worried about "Hackers" it should be implemented where you have to send in your Valid ID tied to your account to regain your account, that should alleviate the hacking concerns. I figured as much, but if we don't speak up, IMVU can't know how we feel. I'm still wary of a delete feature and will not use it, myself, whatsoever, but I think if it's taken very seriously , it could be done carefully and safely.
Since so many people want this, the last thing I'm going to do is get in the way of that as I don't see Delete as damaging Creators in any way. Like if I'd sold of one particular item and 45 people deleted it and it would show that only sold and that would hurt the ranking of the item I actually have a toilet that's my biggest seller LOL.
And agreed on not being able to edit our posts here SO frustrating when I see a typo and wanna fix it but can't or have more to say and have to add another post. The beggar thing is just so annoying and it's ALWAYS the younger users that imvu seems to be catering to which I cannot for the life of me understand but whatever.
I would love a delete feature. I feel like the delete or return options should not affect the creators. To be clear.. Users have no say at all over each other and may post what they think and feel in peace, free from attacks. Suggestions are user to IMVU only. We direct our input to IMVU not each other. Trolling, baiting, and attempting to suppress each other's thoughts are not allowed. Moderators do not act on users reporting each other via posts in topics. Users are to report the comment using the reporting tool or message a moderator directly.
We do not call others out in public. This topic will be closed and remain so if users can't act maturely. IMVU is asking how we feel about deleting items. Not trading or giving products away. Let's focus on the question at hand:. What do we think about product deletion with no refunds? I personally think that the product deletion with no refunds is just fine. As long as the feature is like that on a pc where you delete a file it goes into the trash can.
That way if a person changes their mind on an item, they can put it back into their online inventory before deleting the rest. Everyone has use of the web inventory and I have hidden many items myself. It's always accessible if you want to take it back out, no need for delete IMHO. The web inventory is very helpful in hiding items especially if you are the type of person who likes to be organized for the seasons or holidays.
But some people who have been on here for a decade or longer like me and would like to get rid of the outdated clothing, furniture, rooms and etc.
Also, the web inventory is still related to the cache directory. I personally find it a pain in the butt having to deal with the Inventory when a new update happens as it brings out the hidden items and then I have to go through the whole process of having to hide the items again. I use the pc classic platform and not the phone app. So having the option to be able to delete is a wise choice. It would come from the corporation itself.
I would prefer that the corporation use the money for other things to make IMVU better in other areas of the program. I still back up what I said "As long as the feature is like that on a pc where you delete a file it goes into the trash can. I've been on since , Never once had to re-hide anything. It doesn't actually contribute to your dress up or inventory simply because they aren't there. I use my additional folders for seasonal and such because I am organised.
I like to have my hidden as hidden as sometimes I do like to hop back to Delete means delete, What if it's an accident? There's no come back and you'd have to re purchase whatever you may have accidently deleted, if you caught the name of said product, especially if they intend on charging you for the privilege. This suggestion will indeed allow people to be able to change their minds on what they want to delete or prevent an item from accidentally being deleted permanently.
I look into my trash can on my pc before deleting everything to make sure I don't delete a file, picture and etc from my pc. As for item reshowing up in client after an update.
I know for a fact it has happen to other people, I personally know of at least 5 other people. It happens to some people when you download to a new pc or when an update happens on the classic platform. This topic will not be used to complain about moderators or other users. Stay on topic. I found this article and all the comments very informative. I had no idea about hiding or deleting anything from my inventory.
I may have only been around for 1 year, but I have spent like crazy. I was laughing with my IMVU family, saying that , I may not be rich in real life, but in IMVU I am a well established, classy woman, with a closet inventory, that is so full Id love to hire someone to clean it up or teach me how to.
Thank you for all the comments. I have a lot to learn!! SivSkjoldolfr If you're talking about items reappearing in the recent tab that you have hidden, it's going to always do that because when you "Hide" an item you're only making it invisible but the hidden items still load into the client and if it's an item you've recently obtained it'll keep reappearing in the recent tab until it's pushed out by newer items, so you can only hide items in recent tab during that session or while you're in a particular room Have noted items to reappear when switching rooms that's one of the main reasons for the request for a delete feature to keep unwanted items from downloading into the client thus eliminating the extra digital weight that also interferes with load time and creates lag and drag, which anyone who owns two accounts can attest to this, since the account with less items will load faster.
FungkSta Sorry but nope not the problem,. The recent tab is for new items you have purchased in each category. I know that and how it works, sorry if that sounded a bit harsh but I know how the IMVU in-client works with the hidden items. It is still in your file cache and yes still in your inventory and it will cause a lag on loading a person account.
But what I was referring to is have clothing from tops, sweaters, dresses and etc that I had bought from reappear in-client inventory after I had to download the program to pc or sometimes after an update. Not all of the items become unhidden, thank goodness but some of them do and will reappear in the in-client inventory.
Then there are a few hours lost of my time reorganizing it all back out again. Trust me some of those items are hideous compared to the fashion that is now on IMVU. So being able to delete items can help a person organize their items, it can also clear up some of the lag from a large cache, some but not all though. So I still think a feature like windows trash bin can be a very helpful tool and it has a safety feature from not making an accidental delete.
I would love to get rid of at least ten pages of stuff off of here, that in my opinion is horrible looking now compared to when I had bought it eleven years ago.
So yes please give us a feature like windows trash bin to be able to get rid of unwanted items. Curious, haven't experienced that so far but then again I do go through my web inventory to make sure stuff hidden about once a year and I also don't do the ".
But if they do give us a delete feature, I'm having a dumpster party!!! Live chat: Agent Offline. View This Post. Edited September 11, at PM. Suggestions And Feedback. Top Rated Answers. More information later. All Answers. Your Creator Community would quit. In agreement with everyone else who has posted. Terrible idea in my opinion. Anything old and dusty in yr closet gets hidden which to me is just as good as being deleted.
You cannot Return items that you bought to the Developer as the Developer already owns it. All developers own what they create. A Trade or Transfer requires transfer of license which what technically what one has bought. If IMVU allowed a transfer of license, I would suggest that the cost of the transfer be what you paid for the item.
Reselling items would be a slap in the face to Developers who have put time, effort and credits making their items.
It would not be fair to benefit from someone's else work by reselling it. Now the ability to delete an item that is no longer wanted, I would get behind that if done right. I agree with the no side of the argument. I only have pros, I have alot of items that I bought by mistake so I would love to give it to my friends. If someone wishes to sell a product from their inventory. The person buying said product pays as normal. It would be just as if the original creator sold the product, except the consumer bought it from another person.
This would possibly take a bit of reworking the whole buy and selling system so the system would not say it was the second-hand seller making the sale. If someone wishes to delete a product from their inventory.
After all the confirmations were taken care of. The product get's placed on a timer for deletion, just in case the account was compromised and the person didn't want to have the product deleted. This could also be followed up with by a message sent to the email and a message sent to their account inbox. I do believe that creators earning money can let IMVU know through a verification process about their alt accounts.
I read this on a recent contest presented by CandyApple "Do not try to use an alt account to win a second prize. Anyone found using an alt to try to win another prize will be disqualified from the contest loosing any prize they did win, and will be barred from being able to join in any further contests in the future on all their accounts. I agree with lots of the points above, but Essence0fChaos , Items you hide in the Client are not kept in storage, they're just invisible and downloaded with the rest of your inventory stuff that's visible, which is the reason why items in the recent tab field can't remain hidden until those items are pushed out the field Now it would be cool if they did have someplace to store items to keep from loading into the client, especially for us veterans with massive inventories of unwanted items, that now have to deal with slow load ins etc No, I don't think hiding items is good enough.
I am in complete agreement with Rick. FemmeDraven If you're talking about items in the client's recent tab, no it won't stay hidden until it's pushed out of the recent tabs by incoming purchases because even though items are hidden, they still load into the client which also affect loading time too More stuff in your inventory longer it takes avatar to load I'm not a tech but speculate that the client needs to be fixed where hidden items won't load into the client, maybe kept on a separate server, the influx of unwanted gifts done got so bad that I have to open the web inventory version of Next to track recent purchases, since it's the only way to track items in the order that it entered your inventory, that's the best advice if you're trying to track recent purchases that's been pushed out.
Is it happening just in the recent tab, or is it doing it in the other tabs If it's doing it in the other tabs, you may have to use the web inventory to hide items but the desktop app recent tab, you can't hide stuff. LOL What I'd really like to see is a way for us to sort our stuff better because not everything is categorized properly by creators and tops can also mean dresses.
But the "Hiding Option" has a flaw where it only turns items invisible because they're still being downloaded into the client adding digital weight, that's why items reappear in the "Recently Purchased" tab in the client and it also affects your load time Anyone with more than one account, can attest to the fact that the account with the most stuff in it's inventory is going to load slower, as opposed to the account that has less items in it's inventory So if selling, trading or giving stuff away are not an option, then there's only two options left and that's to either delete stuff, or fix it to where hidden items don't download into the client.
Great Idea! Here are some examples of how those features work in other games that I've played: For Sales and Returns: Option 1: An auction system - The way the auction feature works is that it allows you to list 5 items at a time at no cost to the player.
Delete: Well that's pretty much a no brainer Just my view on the topic anyways. It can. This same idea came up in the old forum, moving the stuff to a folder off of the Client, to be deleted later if it's in the folder 6 months, to a year and if I remember correctly IMVU would have to e-mail a special code to delete it earlier, making it VIP is a new addition to the idea It was one of the moderators idea, this was around or I believe it was Lestat that suggested it and a good bit of us was backing the idea and brainstorming on how to implement the idea.
Is this log separate from how the system detects if a user owns something? Like I can hide something from my inventory, but the system still knows that I have it and won't let me buy it. How will this interact with the creators?
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